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Showing posts from December, 2018

Script to clean your Visual Studio solution folder

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Sometimes, cleaning your solution folder comes in handy when you want to build from scratch. If you don't do so, you can have unexpected results because of the files generated by your previous builds.

To carried out the cleaning task, I use a simple script which allows me to configure a list of folders I want to remove. This script is divided in two parts. The first part is just a script to check if we have admin permissions. If not, it will display a pop-up to get admin permissions.


You can skip this part, but it is very handy, since the cleaning part might need admin permissions. This part can be very useful for all your scripts, which need admin permissions.

:: BatchGotAdmin :------------------------------------- REM  --> Check for permissions     IF "%PROCESSOR_ARCHITECTURE%" EQU "amd64" ( >nul 2>&1 "%SYSTEMROOT%\SysWOW64\cacls.exe" "%SYSTEMROOT%\SysWOW64\config\system" ) ELSE ( >nul 2>&1 "%SYSTEMROOT%\system…

Why you should migrate your old csproj to SDK format

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Introduction  With the introduction of Visual Studio 2017, the format used for csproj was updated including several advantages. This new format will be used when you create a new .Net Core project or .Net Standard library. In spite of the fact that VS2017 continues supporting old csproj format, you can migrate your old projects to SDK format. As a result, you will have the following benefits:

Cleaner csproj files. With new format, a lot of things can be omitted, so your csproj files will be cleaner. Files are included using a wildcard, instead of including every single file. Solution project references are simplier.NuGet reference packages as PackageReferences, so you won't need packages.config and you will be able to use wildcard in your references (for example, 1.0.*).NuGet package definition as a part of the project file. You won't need more nuspec files.Definition of AssemblyInfo attributes in csproj, you won't need more AssemblyInfo.cs files. In addition, you will be…